Adventure in frustration (part two)
Friday, January 12th, 2007It’s taken the best part of a month, and I hit one major stumbling block along the way, but I’ve finally finished Runaway 2 — the Dream of the Turtle.
Normally after spending days on end with a game like this, I feel a little flat. It’s like being wrapped up in a really good book, and then hitting the last page — you can’t quite believe it’s all over. (Unless it’s crap, in which case you can’t believe you wasted so much money on it.)
But not this time.
Why? Because the game ended with some of my absolute “pet hates” in storytelling, which include:
- the “dream sequence”
- the words “To be continued”
- Tom Cruise smiling.
Okay, so the game didn’t have Tom Cruise in it. But it have the other two things. The entire last act was the figment of someone’s imagination after being knocked on the head. (I like to think the guy who came up with the idea suffered a similar blow). And the game ends pretty much the same way it started — the girl is still missing, and the bad guys are still around. But we do manage to pick up a secret weapon: a turtle. Yeah, they’ll be quaking in their boots now. James Bond will probably have one as part of his arsenel in the next movie.
What’s really annoying is I have no idea when the next game will be out, or if there will even be a next game. It’s not as though they’ll be making millions of dollars from it. EB Games slapped a “25% off” sticker on it before they even put it on the shelves. (And I got it for half price — go figure.)
The only other game I’ve played that left me hanging like this was Dreamfall. But it had a much better storyline, and the author has promised that if he can’t make the video game he’ll finish the story some other way — book, comic, whatever.
Of course, he may have also been knocked on the head.